About This Game Years after leaving his family to wander Overworld, Viktor returns home to find his mother has long since passed away and his brother, Zane, has risen from the rank of recruit to commander of the Legion. Although his ascent through the ranks was quick, Zane finds himself struggling with the many pressures that come with his position. Having left his brother to struggle alone once before, Viktor is determined to join the Legion to support his brother in any way he can. Shortly after he joins, however, a chain of events begins to unfold that will change the face of Overworld forever. Things are not always as they seem, and in bloody times like these, loyalty is more precious than gold.FeaturesFollow Viktor's origins story first hand as you climb through the Legion's ranks, years before the events of the first gameComplete over 90 missions each with their own unique challengesMaster Viktor's unique phase mechanic, which allows you to phase through enemies, projectiles, and even wallsUnlock over 40 different upgradable weapons and rare armor pieces with unique propertiesChallenge yourself with bounty hunter missions that pit you against a plethora of fierce minibossesExplore the world around you, discover the secret rooms and hidden passages in every levelConquer a New Game+ mode that unlocks more than just difficulty 7aa9394dea Title: Loyalty and Blood: Viktor OriginsGenre: Action, Adventure, IndieDeveloper:Shorebound StudiosPublisher:Shorebound StudiosRelease Date: 16 Mar, 2018 Loyalty And Blood: Viktor Origins Download No Verification loyalty and blood viktor origins trainer. loyalty and blood viktor origins wiki. loyalty and blood viktor origins pc. loyalty and blood viktor origins. loyalty and blood viktor origins download. loyalty and blood viktor origins download. loyalty and blood viktor origins. loyalty and blood viktor origins trainer. loyalty and blood viktor origins gameplay. loyalty and blood viktor origins pc. loyalty and blood viktor origins gameplay. loyalty and blood viktor origins wiki Loyalty and Blood: Viktor Origins is a fantastic platform shooter with good castlevania-esque music in the background. This game is a refreshing breath of air from the giant pile of garbage pixel games on steam. Support these developers and buy this game.. A very competent action-adventure 2d platformer. Challenging but not impossible, wonderful sprite art with equally good sound to boot and a one-to-one control, if you are using a mouse and keyboard.A few concerns which to me, holds this gem down a bit:This is not a "metroidvania" or even a open world game. This game is structured around missions you have to engage in the hub area, missions with submissions. Kill a boss, only use this weapon, kill 10 spiders, collect 5 of this item. And all of them got a time you need to beat if you want to complete every mission perfectly. Makes it impossible to "do it all" in your first and even 5th attempt. Designing every mission around these rules makes it kinda repetetive and after a while it feels like you are doing it all in your sleep.You only got firearms, projectily based weapons if you don't count the melee (which is put on E by default, and really tricky to use when you walk right. Controls can be remapped thou)Upgrading is useful, but you have to find blueprints and you can only apply gems in armor, buying weapons by walking far away to the end of the castle each time. Gets a bit annoying when you don't know if the blueprints you found is better then the items you already got on you.Most concerns are small and if you can look past them you got a great 8 out of 10 game right here, deserves more recognition and a proper sequel with a little better design choices. - - -Quick update after 12 hours gameplay.Game is entertaining thru the whole race. New game + gets unlocked after last boss is beaten and adds the option to replay the whole game and upgrading your weapons. This indie title is my biggest surprise so far in 2018.. 1.2 hours in: I had my hopes up, and so far this is more fun than expected! The phase mechanic is very much like a favorite Dishonored "blink" ability, and a welcome feature to this genre.I had thought I'd prefer an open-world, but the quick-jump-to mission format makes this game great to play for just a few minutes, or much longer, with bonus objectives in the levels that usually take a few minutes or less.The story seems solid, with an evolution and "unlocking" of characters (or at least one, so far), and a sense of deep character development. There's this tension and hint of bonding between brothers that feels fresh.It seems like there's a lot that's worth "grinding" for. However, the earning of currency isn't much of a grind; more the result of repeating levels a few times to accopmlish multiple bonus objectives (many of which can't be done in one playthrough of the level, simultaneously). Viktor quickly accumulates thousands of money-units (gems?) to spend on unlocking new gear and other-gems (which act as stat buffs that equip onto armor).New weapons and armor are crafted via found blueprints, hidden objects or (seemingly) random enemy drops in levels, with a simple currency + craft item formula.Overall, this game is easily worth the price I paid (40% off coupon for owning the first Viktor, which stacks on the launch-10%-off ... a little over $5). If I happen to play for a few more hours, I'd admit it's worth full price (which may be hard to do, due to my play-list, moreso than if this game is "fun enough" to be worth it, on its own).Great game!. I played bob was hungry and never played the original Viktor. When I recieved the coupon for this game I thought it looked good, and it is. Mission based shooter with an interesting mechanic. Got it relatively cheap too with the sale and the copuon. After playing this I am going to have to play the oringal Viktor. You don't really need the story from Viktor to understand as far as I can tell so far. Viktor comes home from traveling the world (which itself was the game viktor) to join a band of heroes in defending the world. Fun game, from Bob was hungry to this is a drastic difference, though both games are good.. Very good platformer! Game design is great and forgiving. When you die you don't lose the blueprints that you may have found in the level either from secrets or drops! Improvement on the original overall and I loved the first one.. You can't play it windowed with a controller because the developer decided the right stick would control the mouse pointer. Yeah. Enjoy that horrible mess.. Loyalty and Blood: Viktor Origins is a fantastic platform shooter with good castlevania-esque music in the background. This game is a refreshing breath of air from the giant pile of garbage pixel games on steam. Support these developers and buy this game.. Short version - the devs clearly spent a lot of time making this game and just about no time testing it, which caused the players a lot of grief which the devs responded by saying "lol".This game is not really worth it. While close, a bit of really mean-spirited trolling by the developer just sort of wrecks things. This is a game about running around shooting things, like Castlevania, but in ~5 minute missions and with guns and no levels. So basically not a whole lot like Castlevania at all. That's about as close as I can come, though. It is side-scrolling, and your character has this pretty cool ability to slow time and teleport.You unlock crafting materials to make new guns (or don't, see below), and can get gems to socket into armor you find. The armor sets are mostly equal, the real customization is in the gems you socket. Unfortunately, there are just a handful (eight? ten?) types of gems, and as you go through the game you don't unlock new types, just the same thing but with bigger numbers.The real star of the show are the guns. They are many and varied - rifles, grenade launchers, flamethrowers, chainsaws, homing missile launchers... Pretty cool overall. The only downside is that several enemies are outright immune to certain categories of weapons (ice, fire, lightning, with each monster immune to their own type). This means that the most practical choice in nearly every situation is a boring old rifle, and using other weapons is a bit of fun but extremely situational and even then is noticeably less effective. Still, some variety is nice.Just considering what I've already written, I would probably recommend this game. There's a catch, though - the dev seems to just be trolling completionists. There are levels where, by all accounts, many thorough searches simply do not discover treasure chests that the developer says are there. I am not the only one to have as much trouble finding these. The developer has hinted that some really important crafting materials are hidden in these chests. Alright, fine, so they're really hard to get but you can find them? No, apparently not. If you check the global achievements you will find that 0.0% of players have actually unlocked all the weapons, which require the aforementioned materials. A joke from the dev, apparently, with glitched out chests or missing chests or materials requiring actions so bizarre that literally nobody has found them. Several hours wasted, which probably accounts for a quarter or so of my total time in this game. Patch Notes March 23rd, 2018: Patch Notes: Pressing middle mouse now selects the next weapon. v1.08 Patch Notes: Attempted to fix the Completionist Achievement Bug Boomerang kills are now counted towards achievement (was a bug). Patch Notes March 20, 2018: Bosses now only drop an upgrade stone once per NG+ mode Fixed a couple dialogue bugs Added an option to turn off the stutter when shooting an enemy. Patch notes for August 31, 2018: Patch notes:Fixed a bug where the number of chests counted per stage was incorrect (due to the way the code works, you will need to go into a stage and leave back to the castle or finish the level to update the numbers correctly). v1.09 Patch Notes: Added a mission post near the merchants to bring up the mission list. Bugfix update: Patch notes:- Fixed bug that prevented some achievements from being unlocked- Small level design bug fix- Fixed bug in "Backup Needed" mission- Added an option to turn off screenshake- Miscellaneous bugfixes. Patch Notes March 20, 2018: Bosses now only drop an upgrade stone once per NG+ mode Fixed a couple dialogue bugs Added an option to turn off the stutter when shooting an enemy. Patch notes for August 31, 2018: Patch notes:Fixed a bug where the number of chests counted per stage was incorrect (due to the way the code works, you will need to go into a stage and leave back to the castle or finish the level to update the numbers correctly). v1.09 Patch Notes: Added a mission post near the merchants to bring up the mission list. v1.08 Patch Notes: Attempted to fix the Completionist Achievement Bug Boomerang kills are now counted towards achievement (was a bug)
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