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Void Bastards Download For Windows 10

Updated: Mar 30, 2020





















































About This Game Forget everything you know about first-person shooters: Void Bastards asks you to take charge, not just point your gun and fire. Your task is to lead the rag-tag Void Bastards out of the Sargasso Nebula. You make the decisions: where to go, what to do and who to fight. And then you must carry out that strategy in the face of strange and terrible enemies.On board derelict spaceships you’ll plan your mission, taking note of the ship layout, what hazards and enemies you might encounter and what terminals and other ship systems you can use to your advantage..Move carefully through the dangerous ships, searching for supplies and manipulating control systems. React to what you find - will you detour to the generator to bring the power back online or will you fight your way into the security module to disable the ship’s defenses? Choose carefully when to fight, when to run and when just to be a bastard.Use your hard won supplies to improvise tools and weapons, from the distracting robo-kitty to the horribly unstable clusterflak.Navigate your tiny escape pod through the vast nebula. Flee from void whales and pirates, and politely avoid the hungry hermits. All the while you must keep scavenging for the food, fuel, and other resources that keep you alive.Void Bastards features a 12-15 hour campaign that you can complete with an endless supply of prisoners, each with their own unique traits. When one dies, another steps forward to carry on the fight. Don’t worry though, as any crafting progress you’ve made is retained from one to another. a09c17d780 Title: Void BastardsGenre: Action, StrategyDeveloper:Blue ManchuPublisher:Humble BundleRelease Date: 28 May, 2019 Void Bastards Download For Windows 10 VOID BASTARDS is an okayish FPS-roguelite. At it's core, VOID BASTARDS is about grinding. You'll be boarding vessel after vessel, always doing the same: Shooting and looting. If you ever wanted a game to put particular focus on that part of Bioshock where you had to search dustbins to find cakes - then VOID BASTARDS should be right up your alley, because you'll be opening a whole lot of suitcases and boxes, collecting tons of spectacles, fingers, coins and whatnot.The game is marketed as being similar to SYSTEM SHOCK 2, however, it doesn't really offer you the possibility of wildly different playstyles - 99 out of 100 times, you'll be forced to fight. I also don't remeber SYSTEM SHOCK 2 being this tedious. VOID BASTARDS is one of those games that can get downright annoying: You'll be swarmed by enemies, hampered by somewhat sluggish controls, and then, to add insult to injury, you'll step into an oil puddle which will cause you to glide uncontrollably through the corridors and right into the security turret's line of fire. It's not as exciting as it sounds - but maybe that's just me. I resent games that take away control from the player. Overall, I felt that my 7 hours with VOID BASTARDS were just as annoying as they were enjoyable.It doesn't really help that about the half of your arsenal feels useless. You get grenades that behave similarly to those from DOOM 3 (as if they were made of rubber) - ambushing someone with them is way harder than it should be. You get several weapons that damage enemies over time with poison or radiation. Their damage output is so weak, that you'll never use them. You'll be using pistol and shotgun instead.As far as the art design is concerned, VOID BASTARD is a knock-off through and through - Blue Manchu decided to go for that cellshady Mike Mignola-style that DARKEST DUNGEON made popular a while ago. The story is trying to be satirical but the punchlines are too ham-fisted for their own good. If I still could, I'd refund the game. I'm giving it a thumbs up here, because STEAM still doesn't offer a neutral option and I don't want to harm a small indie team. Moreover, I can see VOID BASTARDS appealing to a certain kind of player who is keener on taking it slowly, planning every step, swalloving frustration etc. Alas, for me that kind of gaming feels too much like real life.. Pretty sure this is the first game I have EVER used a coupon on. Hell I didn't even know it existed until I got a coupon thanks to owning System Shock 2. So here's the thing. Usually coupons are for absolute dross, or crap you'd probably never play. Like seriously what algorithm even decides what coupons to hand out!? This is the rarest occasion where I had a coupon for a game I didn't even know I wanted yet.So, on a whim, I decided "eh, screw it, lemmie check this out". I bought it right after watching the trailer.Roguelike? Check. Awesome comicbook art style? Check. VERY british humour and stylings? You'd better bloody believe it. I saw another review that said it was like playing a 2000AD comic game or something, and I have to agree. I have been playing this nonstop since I got it and booted it up, and I ADORE it. I haven't had this much fun and with this tense an atmosphere in ages!It's silly, it's anarchic, it's actually pretty hard, ammo is scarce and you can't make it yourself (so far at least anyway), the enemies are cool as heck, well animated and drawn, and are wonderfully voice acted, and there's a really neat strategic element to the missions and the star map, where you pick where your next mission will be.I see a lot of complaints about "no iron sights!" but .. honestly... not EVERY FPS game has to have iron sights. Chill the hell out. I do NOT get why this is such a big deal. The guns are reasonably accurate anyway and feel nice and meaty as well. :D If there's one complaint I might have it's that perhaps there's a few things on the map that can just... kill you. immediately. You don't LOSE anything, per-se, but if you liked the character you had, it can be kinda grating to get eaten by a space whale when you don't have any torpedoes. Also goodness me do NOT under estimate even the weakest foes.I genuinely really enjoy this, and I think if you like roguelikes and fps games, and aren't worried about a super serious game, you'll adore this.OH YEAH forgot to mention! selecting a ship on the map actually shows you what to expect from it, and from that you can plan out your particular equipment to best deal with them. Lots of staples on board, and running low on them, but have plenty of bullets? Take the pistol! Lots of Patients (clusters of floating heads)? Make sure you bring some kind of explosive\/aoe weapon to kill the entire cluster at once! Spooks or robots hanging around? Miiiight wanna bring the zapper to stun them and get some free hits Lots of rifts that spawn enemies constantly? Oof maybe try conserving ammo and going the stealth route, or make sure to lock doors behind you constantly to zone off enemies and not overwhelm your escape route.Or you could just... bring whatever you got and hope for the best, because RUNNING is always an option!. Solid bit of fun at the start, very funny, lovely writing and voice acting, but the game becomes so incredibly repetitive fast. Same ships, same interiors, same infinite loop of gathering junk, shooting \/ avoiding bad guys and moving on. Can't recommend at this price ($29.99). Starts a bit slow, but gets addictive really fast. The steady upgrade system allows you to delve deeper into the Nebula whenever you want, so you can take your time with the main quest and keep on pillaging the shallowish depths. The bad accuracy on the starting pistol is a bit annoying, but you get the poison pistol soon, which has better aim. Artstyle is super pretty.. Hard mode is actually hard and the roguelike "pillage a massive debris field of derelict spacecraft for supplies to survive and gear up" is actually something I've been wanting to play\/develop myself for a while. The excellent presentation, artstyle and tongue-in-cheek story\/setting are a nice bonus. Only "con" so far is that there aren't a huge amount of options for conserving ammo resources in a lot of scenarios. Some sort of melee weapon would be a welcome addition.. VB is a rather inventive first-person shooter, where levels are randomly assembled (from prefabricated room tiles) and you are tasked with looting various space-faring vessels for supplies and resources. This is handled in a somewhat Bioshock-esque manner, as anything that has loot in it is glowing green and you generally don't have to worry about inventory space. It being randomized implies some degree of Roguelikeness, though I will stress that death is not necessarily permanent. Dying in VB aborts the current level (you'll never see it again), but you keep all of the upgrades and parts you had before you entered said level. So it's not really permadeath.I'm rather a fan of the game's highly comic-styled look, very British sense of humor, and the presence of the Stanley Parable narrator as your onboard AI. At the price point you get for having the coupon, I'd recommend it.

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